Ferr2D reference

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Ferr2DT_PathTerrain

Most of Ferr2D happens on this component here! To keep your inspector cleaner, a number of the properties will hide themselves when they're not relevant. Your particular inspector may look slightly different as a result.

Ferr2D Terrain Material Editor

The Terrain Material describes how materials are applied to the Path Terrain. You can define a single edge using the "top" edge in order to achieve things like pipes, plants and branches, or you can define all 4+ to create a regular terrain material. Check out some of the example materials to see what sort of things you can create with it!

For video tutorials of this, check out these:
http://youtu.be/_V9v2RXkUog
http://youtu.be/TYQSuhsyCDE